RESOGUN hits 10.000 ratings on SEN: a huge “thank you” to all the fans
22. Nov 2013 |
Within the first week of PS4, RESOGUN has reached some incredible heights. This blog post is to thank you all, and to reassure you that if aliens invade, we’ll make sure to carry you to the nearest escape pods. Thank you for the reviews, the comments, the tweets, the streams. Thank you for playing the heck out of it: it makes us more proud of our work, and more motivated to deliver this kind of quality in all our upcoming projects too. To add to the celebration, today we reached and surpassed 10.000 ratings on SEN, boosting a perfect 5/5…
The Dazzling World of Furmins Now Reborn on PSVita
30. Oct 2013 |
Beatshapers, the independent Ukrainian developer you might know for its work on titles such as Jetpack Joyride, Canabalt and Star Drone has today released Furmins for PSVita, a physics based action puzzle game originally developed by Housemarque, the software house behind titles such as Super Stardust HD, Dead Nation and RESOGUN.
The Trader: the best game we never made
22. Oct 2013 |
In 2003 Housemarque was working on a PS2 title called The Trader, a third person action game set in a steam punk open world. Sounds amazing? It was. But for various reasons we never managed to complete the project. To kick off their new column “Lost”, EDGE published a small post-mortem about The Trader, which includes a video from an alpha version of the game.
Housemarque office: level up!
21. Oct 2013 |
According to Professor Schaumund, creativity works best when allowed to run free in a comfortable setting. Housemarque’s employees have apparently reacted well to an upgrade in their working facilities, enjoying some much needed extra space – quickly starting to express themselves and create some awesome stuff.
21. Aug 2013 |
The following article was used on Playstation Blog to announce our new IP, RESOGUN. — Hiya PlayStation.Blog, We are a team of game developers from a company called Housemarque, based in Helsinki, Finland. You might have heard of us before, especially if you’re a PlayStation enthusiast: do Dead Nation, Super Stardust HD or Super Stardust Delta ring any bells? Our first PlayStation®4 title has been in development for a while now, and getting ready for the next gen debut has been an exciting ride. Working on the Stardust franchise over the years has been both a challenge and a privilege,…
Preparing for GamesCom: an interview with GamesIndustry
12. Aug 2013 |
With GamesCom right around the corner, Ilari Kuittinen, Housemarque Games’ CEO and Co-Founder, took time out to speak with GamesIndustry’s Brendan Sinclair about Housemarque’s upcoming PS4 exclusive. Ilari and Brendan also discussed topics such as next-gen consoles, the state of indie development and other industry trends. Typically, the phrase “spiritual successor” is code for “we don’t have the IP to do another one.” Why is your PS4 game using it? We think of the new game as being a “spiritual successor” to Super Stardust, simply in the sense that it’s from the same team and it’s a shoot ‘em up…
An Interview with PcGames.de about PS4 and the next gen
10. Jun 2013 |
We’ve recently answered a few questions asked by PcGamers.de about the next generation of consoles that will be unveiled today and tomorrow at E3 2013. The guys have been so nice to let us republish the whole interview in English. Enjoy!
Housemarque developing a “spiritual successor” to the Super Stardust franchise on PlayStation 4
23. May 2013 |
Helsinki, Finland, May 23 – Housemarque, the award winning developer of downloadable hit titles such as Dead Nation, Outland and Super Stardust HD, announced they are hard at work on a (still unnamed) “spiritual successor” to the Super Stardust franchise. The game will be released as a PlayStation®4 (PS4) exclusive. “We are super excited to be working on Sony’s next-gen hardware,” said Housemarque’s CEO Ilari Kuittinen. “The platform’s performances are enabling us to do things that wouldn’t be possible otherwise and we truly believe that better technology can lead to better gameplay. The more tools and resources we have at…
Forum competition – final round!
14. May 2013 |
After announcing winners 1 to 4 of our Housemarque memorabilia forum competition (see them all HERE), we are ready to award the two final pictures from the early years of Housemarque. Drum roll… and the winners are: 1. Drageard with “Well.. uh.. hi?” for breaking the ice in the “Introduce Yourself” section of the forum 2. Jerique with “Dead Nation: Road of Devastation Endless” for his precious gameplay tips As usual, winners will be contacted privately. To all the others, keep reading the forum, introduce yourself and help our community grow!
Forum competition – second round of winners
07. May 2013 |
As we explained HERE and HERE, each week for 3 weeks in a row we will select the best forum discussions and reward their authors with a few exclusive Housemarque relics from the 90′s (can you remember when owning an Amiga was all the rage?). Here below the winners for the the past week: 1. Cobra_Qc with “[SSHD] My personal guide to earn over 10 million on Lave”, for the incredible amount of love he’s showing for Super Stardust HD 2. unholyxnightmare for his reply on “What is Housemarque to you”. We need insightful feedback like that! As we did…